Scoop, Social Game Lab


It is an educational math game prototype played with body gestures. The user controls a string of ice cream cones using their hands and moves them around to match falling scoops on a number line.

Role: Lead Designer, Usability tester

Platform: Microsoft Kinect and Playstation Move

Designed using Unity3D, Autodesk Maya, Adobe Photoshop


Project featured in

Designed UI, in-world objects and delegated design tasks to team members

Performed version control and asset management

Conducted usability studies along with the technical setup



game design, game development